The model features three layers :
- the methodology layer, of which components enable the four types of management : semantic management, procedural management, visual management and emotional management  ;
- the infrastructure layer, that builds the digital and physical workspace ;
- the people layer, which contains the knowledge bases and the [directory of] communities of expert.
If the best Agile games  might be suitable to be used either under their physical form or under their digital form , their design would then deliver distinct experiences and values.
However, for emotional management, the physical form is still, and probably for a while, the best vehicule (at reasonable costs).
 Open Innovation : Think Big, Act Small, X-Open-Innovation, 31 mars 2019
 Agile games : des émotions pour l'entreprise, Le répertoire de l'entreprise numérique créative, 21 janvier 2019
 Agile games: what are we talking about ?, Gouvernance d'entreprise numérique, 12 mai 2018
 A 7-features model to assess the value of an Agile game, L'entreprise numérique créative, 3 déc. 2018